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A problem with the development of OpenHypertextSystems was that each system required its own set of proprietary clients. This made it difficult to implement either a new system (because new clients had to be created) or a new type of client (because an underlying hypermedia system had to be created).
The Open Hypermedia Protocol (OHP) addressed this problem by describing a standard interface between clients and hypermedia servers. This would make it possible for existing clients to be reused on many hypermedia platforms, and reduce development times. The idea was to 'piggyback' OHP software onto existing clients, translating server communications into OHP on the fly. OHP software at the server would then translate the OHP messages from the modified client into the server's expected format.
However, inconsistencies in the Open Hypermedia Protocol have been pointed out, and the protocol has been criticised for its lack of an underlying data model and architecture.
(--TimMilesBoard)
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-- Last edited October 27, 2002 |
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